#include "BTD.h"
#include "controllerEnums.h"
Go to the source code of this file.
◆ WII_FLAG_MOTION_PLUS_CONNECTED
| #define WII_FLAG_MOTION_PLUS_CONNECTED (1 << 0) |
Definition at line 27 of file Wii.h.
◆ WII_FLAG_NUNCHUCK_CONNECTED
| #define WII_FLAG_NUNCHUCK_CONNECTED (1 << 1) |
Definition at line 28 of file Wii.h.
◆ WII_FLAG_CALIBRATE_BALANCE_BOARD
| #define WII_FLAG_CALIBRATE_BALANCE_BOARD (1 << 2) |
Definition at line 29 of file Wii.h.
◆ wii_check_flag
Definition at line 31 of file Wii.h.
◆ wii_set_flag
Definition at line 32 of file Wii.h.
◆ wii_clear_flag
Definition at line 33 of file Wii.h.
◆ HatEnum
Enum used to read the joystick on the Nunchuck.
| Enumerator |
|---|
| HatX | Read the x-axis on the Nunchuck joystick.
|
| HatY | Read the y-axis on the Nunchuck joystick.
|
Definition at line 36 of file Wii.h.
◆ BalanceBoardEnum
Enum used to read the weight on Wii Balance Board.
| Enumerator |
|---|
| TopRight | |
| BotRight | |
| TopLeft | |
| BotLeft | |
Definition at line 44 of file Wii.h.