USB Host Shield 2.0
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#include "XBOXONESParser.h"
Go to the source code of this file.
Enumerations | |
enum | DPADEnum { DPAD_UP = 0x0 , DPAD_UP_RIGHT = 0x1 , DPAD_RIGHT = 0x2 , DPAD_RIGHT_DOWN = 0x3 , DPAD_DOWN = 0x4 , DPAD_DOWN_LEFT = 0x5 , DPAD_LEFT = 0x6 , DPAD_LEFT_UP = 0x7 , DPAD_OFF = 0x8 , DPAD_UP = 0x0 , DPAD_UP_RIGHT = 0x1 , DPAD_RIGHT = 0x2 , DPAD_RIGHT_DOWN = 0x3 , DPAD_DOWN = 0x4 , DPAD_DOWN_LEFT = 0x5 , DPAD_LEFT = 0x6 , DPAD_LEFT_UP = 0x7 , DPAD_OFF = 0x8 , DPAD_OFF = 0x0 , DPAD_UP = 0x1 , DPAD_UP_RIGHT = 0x2 , DPAD_RIGHT = 0x3 , DPAD_RIGHT_DOWN = 0x4 , DPAD_DOWN = 0x5 , DPAD_DOWN_LEFT = 0x6 , DPAD_LEFT = 0x7 , DPAD_LEFT_UP = 0x8 } |
Variables | |
const uint8_t | XBOX_ONE_S_BUTTONS [] |
enum DPADEnum |
Definition at line 46 of file XBOXONESParser.cpp.
const uint8_t XBOX_ONE_S_BUTTONS[] |
Buttons on the controller
Definition at line 24 of file XBOXONESParser.cpp.